local Class = require("Core.Class")
local PlayerBase = require('Game.RunningLogic.Player.PlayerBase')

--- @class PlayerTwo
local PlayerTwo = Class("PlayerTwo", PlayerBase)

function PlayerTwo:__init()
    self.playerIndex = 2
end

function PlayerTwo:InitPlayerInputKeyCode()
    self.UpMoveKeyCode      = CSE.KeyCode.UpArrow
    self.DownMoveKeyCode    = CSE.KeyCode.DownArrow
    self.LeftMoveKeyCode    = CSE.KeyCode.LeftArrow
    self.RightMoveKeyCode   = CSE.KeyCode.RightArrow
    self.AttackKeyCode      = CSE.KeyCode.Keypad0
end

return PlayerTwo